Up top there is the mention of this blog containing, "Randomness." But there hasn't been much in awhile. So here is a collection of random thoughts and news. In the past I might have made some of these (like new product details) their own posts. Going bi-weekly, that's not fair to do. I'll start there:
Great Northern Games just published its successfully Kickstarted game, "Noble Treachery," which features a number of my illustrations in the game, licensed for use. I often get people looking to commission work who maybe don't have a budget to commission portfolio-quality works from me, but would like some. Licensing is a great way to do that, and GNG was able to get some nice art for their game by going that route. Learn more about Licensing via this free pamphlet I wrote. The game is a 4-6 player, standalone game.
As it happens, I took Noble Treachery with me for my Thanksgiving family visit. I played it with my nephews and niece. The game has a bit of a steep learning curve. I sat for a bit and just read over the rules so I could internalize them before attempting to teach them to these younger players, the oldest of whom was 15, the youngest of whom was a bit under the 12+ age recommendation. 2 had played Magic in the past, 2 had no experience with those types of games. Those latter two took a bit longer to acclimate, and the youngest player struggled a bit to grasp hold of all the intricacies, while occasionally scoring a great play still.
The first game we played was a bit of a mess as we all learned together what the heck was going on. There are a number of upkeep-related items that need to be done each turn, and we ended up forgetting to do some of them, which affected the game. Nevertheless, everyone got familiar and enjoyed it. The next day, they were all asking to play again, and that night we did and played two much more fun rounds. I don't often get to enjoy the products I work on, but in this case I was able to. I gave my copy of the game to 2 of my nephews (brothers), who the next day then roped their parents into playing. Needless to say, it was a hit.
Magic stuff: I missed a couple of reprints that came out over the past few months. "Soul Warden" appeared in the Modern Event Deck. "Hypnotic Specter" was reprinted for the Duel Decks: Jace vs. Vraska product.
My painting, "Alieis," was likewise licensed by Asimov's Science Fiction magazine for its Jan.2015 issue, which went on sale 11/25/2014. Back in High School and through Art School in the early 90s, I used to read Asimov's magazine regularly. That it often reprinted fantastic art by some of my favorite artists was no small reason why. I endeavored that eventually I'd see my art on the cover of Asimov's. Then life took its own turns and magazines began shrinking in importance, and I got involved in many other things and it kind of fell of my radar. But then it happened. The image was, unfortunately, quite, um...adjusted. Didn't see that coming. I might've made adjustments myself, if needed. Well, you know the real deal.
I signed my signature to 7 paintings in the past month before Thanksgiving break, some of which were in progress for a long time and I just finished up, others very much new. It's an odd feeling to know there hasn't been a lot of new art here lately, since there's plenty sitting around my studio that you haven't seen yet. I look forward to sharing some or all of this work with you in 2015.
That said, I also snuck in this 3x3 white back artist proof sketch, my biggest yet. It was done by purchasing 9 of the same card, each with its sketch option. So, a little pricey but take a look.
Other things: I am now a first-time member of the Oil Painters of America, after being juried in on my first attempt. Apart from supporting a movement of traditional painting rooted in realism in general, it also opens up opportunities to show my work in new venues, and I look forward to learning from other artists in the association and bringing a dose of Imaginative Realism to it, perhaps.