828.333.4733 New York, NY
Born: Halloween, 1974
Family: wife Monica, cat Kirby
College of the Arts '91-'94
Photo credit: Helen Thompson
Anchored in Reality, on the Cusp of Dreams
I believe that the vividness with which a creator holds their
vision should not be dulled when the viewer sees it. Everyone who
brings their project to me to illustrate, in whatever medium, has
been meticulous and labored hard over it. You've put blood, sweat
and tears into your project, and you deserve an illustrator who
will do the same.
Throughout my career, I've produced hundreds of illustrations, primarily within the fantasy gaming realm. I have worked almost exclusively in oils, with plenty of digital preliminary work in the preparatory phase. When needed, I produce digital final illustrations. But when I can I use physical media, enjoying the challenge, the artifact that is left where an artist has put himself, where his hands actually went, where his ability could take him without digital shortcuts.
I grew up in San Jose, CA, and have lived there, as well as in Italy, England, Spain, North Carolina, and now New York City. I enjoy jogging, as well as all manner of reading. I speak Spanish fairly well, and am (very) slowly learning Japanese.
I've been blessed with an incredibly supportive wife, opportunity,
and some measure of success. The pursuit of greatness in art is
a solitary, slow, all-consuming task, with few encouragements available
on the average day. Because of this I am so very grateful to the
many people who have liked my work enough to support it, either
through commissioning me for their projects, or collecting prints
and original artwork.
Let's make something wonderful together.
My artwork has appeared in products from the following:
- Most of my work is for commercial clients. If you'd like to commission me for your project, drop me an email!
- However, I work with plenty of small and self-publishers. Learn about how to commission illustration here, then drop me a line.
- I also produce paintings specifically for collectors to own--be a part of the creative process and own a unique work of art.
Wizards of the Coast / Hasbro, Blizzard Entertainment, Topps, the Upper Deck Company, Zondervan Publishers, Plansponsor Magazine, ImagineFX Magazine, Applibot, Inc., Cygames, Inc., Abrams Books, DeNA Co., Ltd., Manteau Publishers, Lightspeed Magazine, Chartwell Books, Fantasy Flight Games, Alderac Entertainment Group, White Wolf Publishing, Cricket Magazine, Cryptozoic Entertainment, NEXON, Kru Interactive, Infinite Interactive, as well as a host of smaller publishers and also companies whose careers I've outlasted